The complete Templar guide from ~4 weeks maining Templar on the Taiwan server - gear philosophy, best-in-slot stats, arcana cards, David board pathing, stigmas, skills, macros, and full PvP/PvE rotations. I'm hitting 100K+ PvE DPS on the in-game meter. The exact gear won't carry to global (levels/gear/skills get squished for Season 1), but the ideology and rotations translate - that's what makes you a strong Templar at launch.

๐Ÿ›ก๏ธ Core thesis: DPS Templar is the god-mode PvX class. Build one PvX set, not separate PvP/PvE sets - chasing perfect dual sets is only for whales. The only real PvP/PvE difference right now is your devotion runes (and maybe the amulet).

๐ŸŽฏ Best-in-Slot Stats

Prioritize damage everywhere. The stats that matter most on Templar:

  • Might and Precision - your two most important stats. If you can't hit, you do no damage; if you can't crit, you do far less; base attack scales everything.
  • Attack, Crit, Accuracy - the repeating core trio across gear. (Precision > Accuracy, but you can only roll Accuracy on non-weapon pieces.)
  • Perfect Chance - enormous for damage. The only thing better than Perfect Chance is Smite.
  • Critical Damage Boost on your shoulder is critical.
  • Watch accuracy thresholds for PvE bosses; in PvP, accuracy has diminishing returns but you still stack it because so many players stack evasion.

Chase your main DPS skills as accessory rolls where possible - Punishment, Judgment, Pummel (top three). Keep block/evasion rolls (either is fine - stacking accuracy raises evasion simultaneously, so your stats synergize). Crit hit resist and block penetration are huge in PvP (block pen lets you kill Templars/clerics/supports).

๐Ÿƒ Arcana Cards & David Board

  • Path toward your main DPS skills first on the David board - Punishment, Judgment, Pummel - grabbing nearby golden/attack nodes on the way. Economy matters: go for what's near if resources are tight, but always aim at damage.
  • Cards carry your key skills: Judgment on parchment, Pummel/Punishment on chalice, Pummel on compass.
  • Getting Judgment to level 20 and Pummel to level 20 is essential.
  • Frenzy for PvE attack + boss damage boost (PvE > PvP for gearing, even as a PvPer). Flash Rampage falls off past mid-game - don't over-invest.
  • Best card stat targets: Fury (best-in-slot passive), Judgment, Annihilate, Pummel. Aim for 4/5 best-in-slot stats to start leveling; min-max later.

โš”๏ธ Stigmas (PvX Layout)

No block/taunt in this setup - stopping to block loses DPS; keep passive shields (Nezekan Shield, Second Skin) up instead. Priority order:

Stigma Layout
PoachPoach
Empyrean Lord's Punishment (Empyrean Lord)Empyrean Lord
Executing BladeExecuting Blade
Warding StrikeWarding Strike
Battlefield BannerBattlefield Banner
Nezekan's ShieldNezekan Shield
Second SkinSecond Skin
  1. Poach - reset cooldown (top PvX priority; infinite pulls/resets). For 1v1 arena, swap to 20% status effect resist.
  2. Empyrean Lord - third milestone (PvP + PvE damage boost). 200% damage vs incapacitated-immune targets, ranged stun - one of the best skills in the game.
  3. Executing Blade - 2nd milestone important, 4th very important. Puts enemy skills on cooldown and inflicts Exposed (lowers block/evasion).
  4. Debilitating Smash - anti-heal (โˆ’16% incoming healing), ignores block/evasion. Key vs self-sustain classes.
  5. Then Warding Strike (shield, block, triggers Judgment), Battlefield Banner, Nezekan Shield, Second Skin (last).

๐Ÿ—ก๏ธ Key Skill Specs

Core DPS Skills
JudgmentJudgment
PunishmentPunishment
PummelPummel
AnnihilateAnnihilate
Doom ShieldDoom Shield
Warding StrikeWarding Strike
Shield SmiteShield Smite
Vicious StrikeVicious Strike
  • Judgment - all damage, all the time: extra damage, crit, remove cooldown. Never changes at 20. Your main DPS.
  • Punishment - DoT, +30% skill speed, ignore block/evasion. ~100K per fully-charged hit + 56K DoT. Always prioritize when off cooldown despite its ~30s cooldown.
  • Pummel - needs level 20 for the 12% damage increase + extra Punishing Strike (~13K, basically a free Judgment proc). Slot HP absorb.
  • Annihilate - spam on right click; big damage on stunned/knocked-down targets (~24K base), 50% chance to inflict knockdown in PvP.
  • Doom Shield - resets on defeating an enemy and resets Annihilate on hit โ†’ infinite knockdown spam. Put it on right click for PvX rift/open-world; keep it on a separate key for precise 1v1s.

โŒจ๏ธ Macros

โš ๏ธ Never AFK-macro. Active macro use while playing is fine, but AFK macroing gets you banned. Don't do it.
  • Right click (in-game macro): Doom Shield - the macro fires everything in that slot, so it becomes Annihilate โ†’ Pummel spam when they're off cooldown, weaving Vicious Strike into Pummel.
  • Thumb button (Razer HyperSpeed โ†’ R key, Turbo ~10 presses/sec): the Judgment macro. It prioritizes Judgment, using Warding Strike before it; Judgment procs from Warding Strike, Shield Smite, and Doom Shield.
  • Goal: keep Judgment spam aligned with your rotation, animation-canceling Judgment into Pummel. This transfers to global.

๐Ÿ” Rotations

PvP (soft initiate)

Poach โ†’ Shield Smite โ†’ strafe to their backside โ†’ Judgment + Pummel (animation weave) โ†’ big Punishment โ†’ Empyrean Lord if they flee โ†’ Executing Blade when they're low. Learn to strafe behind opponents - more damage, less damage taken, better battlefield visibility.

PvE

Fully buff โ†’ Poach in โ†’ Punishment โ†’ Judgment macro spam โ†’ Doom Shield to extend Judgment window โ†’ Shield Smite comes back up โ†’ back into Judgment spam. Add Executing Blade + Empyrean Lord at the end. Always re-prioritize Punishment the moment it's off cooldown. ~300K+ DPS on the combo.

๐Ÿ–ฅ๏ธ Settings That Matter

  • Mass combat quality โ†’ Low; post-processing & global illumination โ†’ Normal (reduces screen clutter - this game has heavy effects).
  • Camera: lower vertical look speed to ~half your horizontal - you scan left/right far more than up/down; reduces screen shake and keeps you on target.
  • Turn off world-map transition (buggy, can lag you in combat). Consider turning off combat floaters/damage numbers to cut clutter.
  • Hotkeys: C = Quick Slot 2; side mouse buttons for Quick Slot 1 / quick-use; Shift + middle mouse for fly up/down; the R macro key and the right-click in-game macro drive your DPS.

๐ŸŒ Global-Ready Advice

  1. Find a legion. Solo, you get run over in the abyss. (Join the Discord - veteran MMO/AION players.)
  2. Have a gearing game plan before launch - going in blind gets you cooked.
  3. Gear path (Templar): start Vertron map / Dawn Legion base โ†’ main story โ†’ clear all sealed/hidden dungeons (question-mark markers) โ†’ prioritize green side quests near you โ†’ run expeditions only when the story requires, spending minimal energy โ†’ hit the combat power / item level to teleport into the abyss, where you progress your real gear.
๐ŸŽง Audio tip: I run a SteelSeries headset with Sonar, tuned to an AION 1 sound profile for immersion. See my full setup on the Hardware page.